The most prominent island of the D'ni lake. the island is said to be over a mile high, somewhat resembling a jagged tooth rising up from the lake.


It is sometimes referred to as the City in Myst Online: Uru Live, as Ae'gura is the oldest part of the D'ni capital. The rest of the city is then referred to as the City Proper. In the game, on the player's bookshelf a "city" book links to locations on Ae'gura.


It was populated by the D'ni people from early on, obviously by the elite.

Much private construction begun on Ae'gura, including J'taeri District in 775.[1]

The Island was set out for the elite until King Kedri visited the island and saw that the common people was not there. In 3702 he established the Shamathen District, more affordable for the lower D'ni classes.[2]

King Me'emen recommended an underground tunnel that would connect the Island to the D'ni city, minimizing the need for boat travel. Most of the Guilds and the upper classes protested.[3] However King Emen established a public ferry system the City and the islands.[4]

King Lanaren attempted to resume Me'emen's plan. He pushed the project between 5714 and 5734. Again the project was halted due to protests by Guild Masters claiming environmental concerns.[5]


In 2000, in preparation to opening parts of the D'ni city to the public, the DRC moved to Ae'gura and their headquarters to a building there.[6]

A page found on Ae'gura, adds stars to Relto.[7]


The Kadish GalleryEdit

The Kadish Gallery was introduced in Uru: Ages Beyond Myst as a source of clues to the puzzles in Kadish Tolesa. The story in the game states that the gallery was bought by Guildmaster Kadish after his dismissal from the Guild of Writers. It is filled with many stained glass pieces of art. Some of the pieces in the gallery are by non-D'ni artists, of interest to players who read BoT because of the racism some D'ni were shown to have. The Kadish Gallery was designated City Interior 0080 by the DRC back in Prologue as part of the online storyline. It had completed Phase 5 of its restoration when the cavern was closed, the in-game explanation of the fact that Ubisoft would not fund the original Uru Live and the online game would end.

Tokotah RooftopEdit

Used, along with the office below, by the DRC in their effort to restore the D'ni city. It is sometimes called Dakotah, because the original in-game map located in Tokotah Alley spelled the location as Dakotah.

Baron's OfficeEdit

The Baron's Office is a room owned by Douglas Sharper (a non-player character), who also maintained the Age of Teledahn. It contains his journal, which is regularly updated with his views on in-game story events, as well as a Bahro Linking stone to Teledahn.

Great ZeroEdit

A device placed in an otherwise inaccessible area of Ae'gura, where the neutrino dispenser, which provides the locational markers in D'ni, resides. Once calibrated, a KI can report the location of the wearer based on the neutrino rays emanating from the Great Zero. The DRC referred to the Great Zero as "Rezeero." This is not a case of badly-formed D'ni (that is, zeero is, unlike previously assumed, completely unrelated to the English word zero).[8] The actual meaning of this term, however, has yet to be deciphered. The literal translation in D'ni for "Great Zero" is "Roon Gahro."

Spy OfficeEdit

A small room which was somehow shielded from the Great Zero, but could spy through a telescope on the Tokotah office. Douglas Sharper often looked in on high-level DRC meetings without the Council's knowledge.


  1. King Ja'kreen Notebook
  2. King Kedri Notebook
  3. King Me'emen Notebook
  4. King Emen Notebook
  5. King Lanaren Notebook
  6. Douglas Sharper's Journal
  7. Uru: To D'ni
  8. RAWA Uru Live Forums post discussing Rezeero